Mix-Tec- Mixed Technologies - VR/AR for small and medium-sized enterprises

Virtual reality and augmented reality (VR/AR) - as well as other forms of digital instruction - are becoming increasingly important in skilled worker training. They enable an intensive visual impression of artifacts and processes that are too complex, too costly or too risky for direct interaction in a learning context.

Meanwhile, the focus of companies is increasingly shifting to these forms of training. Currently, significant difficulties in the implementation and further use of VR/AR are often reported and practical experiences are not always positive. There are difficulties in terms of content, technology and didactics as well as a complex technical implementation process and high costs. The new technology is perceived as interesting, but does not lead to truly deeper learning. A functioning technology does not yet ensure that it is used sensibly and combined with other (digital) learning methods in a meaningful way.

The task of the project is to clarify which technologies are to be preferred in a specific use case, i.e. where and when which hardware (tablet vs. headset vs. laptop, etc.) and which media presentation (VR vs. AR vs. computer-mediated vs. physical) might be most useful and cost-effective. In addition, to clarify how these technologies and didactic elements should best be mixed in a given learning unit, in specific settings, and for different use cases.

Project Objectives

The project will

  • Organize an exchange of experiences among practitioners,
  • work out how to design VR/AR solutions in a targeted, cost-effective and flexible manner,
  • build on this to develop concepts and guidelines that show how a targeted and effective use of VR/AR can be achieved.

Team

Dr. Jörg Longmuss

You can reach Jörg Longmuss on the following channels:

+49 30 2345 7496

j.longmuss@sustainum.de

https://sustainum.de/

Claus Degendorfer

You can reach Claus Degendorfer on the following channels:

claus.degendorfer@codefluegel.com

https://codefluegel.com/

Wolfgang Hubner

You can reach Wolfgang Hubner on the following channels:

office@ifb.co.at

https://ifb.co.at/

José Alberto Andrés Lacasta

You can reach José Alberto Andrés Lacasta on the following channels:

jandres@fundacionlaboral.org

https://www.fundacionlaboral.org/

Beatriz Gimeno Frontera

You can reach Beatriz Gimeno Frontera on the following channels:

beatriz@metro7.es

https://metro7.es/

Inmaculada Cugat Estrada

You can reach Inmaculada Cugat Estrada on the following channels:

icugat@fecza.es

https://ceac-aragon.org/

Oliver Hammel

You can reach Oliver Hammel on the following channels:

o.hammel@ep-e.com

https://www.ep-e.com/

Funding notice

The project "Mic-Tec- Mixed Technologies - VR/AR for small and medium-sized enterprises" was made possible by an EU grant from the ERASMUS+ program for Strategic Partnerships and is accompanied by the "National Agency Education for Europe at the Federal Institute for Vocational Education and Training" in Germany.